Press question mark to learn the rest of the keyboard shortcuts. Space Punks is published by Jagex Partners, the third-party publishing arm of Jagex, best known for its flagship 1billion RuneScape franchise. Published by Jagex, Space Punks is an isometric, online co-op. Space Punks is a multiplayer scifi action-rpg by Flying Wild Hog & Jagex. Team up with three misfits to lay siege to hordes of alien scumbags, harvest their loot and become the ultimate galactic badass.
Space Punks is a free-to-play online co-op ARPG that will see you shootin' and lootin' your way across the galaxy.
Team up with three misfits to lay siege to hordes of alien scumbags, harvest their loot and become the ultimate galactic badass. Space Punks is the new game from Hard Reset, and Shadow Warrior developer Flying Wild Hog. It’s a wild Hell ride that’ll have you plundering untold riches for galactic stardom. Space Punks is a free-to-play online co-op ARPG that will see you shootin and lootin your way across the galaxy. Space Punks is a F2P game, and some of the signs are already clear in the Early Access build. It’s a wild Hell ride that’ll have you plundering untold riches for galactic stardom. This has already worked during development for Space Punks with some backend tools and systems being suggested by Jagex, but will really bear fruit during the Early Access period when Flying Wild Hog will be constantly implementing new features every month and taking on feedback from players. Publisher: Jagex Partners Developer: Flying Wild Hog Release Date: 2022. They have proven it sustaining RuneScape for over 20 years, so that is self-explanatory when how much experience they have when it comes to listening to the audience, to listening to players’ requests and their feedback, and then the implementation of it.”Īnd Michal is right: Jagex has built up RuneScape over decades and it is still going strong, with hopes and speculation to bring the game to consoles and more platforms down the road.Īnd, as the presentation I saw revealed, that is the goal with their new publishing label, Jagex Partners, to help invest in living games and use the publisher and developer’s knowledge to ensure these new live games succeed and craft a space for themselves. Space Punks will support both solo and cooperative play, have a story-driven campaign, an endgame with a diverse array of modes, and character development across abilities and gear. “That is the plan, to not only become a live game but also a living one,” Michal told me in our 20-minute sit down together over a video call.